Level: Flame God 5
Spell Resistance: yes
You release a flurry of blows before the flame erupts into a fire ball consuming the enemy. Make a full attack on your enemy. if at least 3 attacks hit the foe, you deal an additional 1d6 fire damage per level (Max 10d6). Creatures within 5 feet of the creature must succeed in a DC:15+ Strength modifier reflex save for half damage, or take damage equal to 1/2 of the damage just dealt.