Level: Slumbercat 2
Spell Resistance: Yes
Setting your yarn ball ablaze you rear back and peg them in the forehead with it. As a standard action, make a single ranged touch attack against any enemy within 60 feet. If this attack hits it deals normal damage as well as an additional 1d8+1 per level (Max 1d8+20). The enemy must make a reflex saving throw DC: 12+ Dexterity modifier or be set on fire taking 1d8 damage every round until the fire goes out, or until they take a full round action to put the fire out.