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Danger Cop Edit

Grit: You gain an additional 2 grit when you gain the grit class feature. Otherwise it works as the normal class feature.

Punishing Strike: This works as the usual class feature, it gains no additional abilities.

Deeds: You gain access to the deeds as you reach their respective levels. In addition some deeds may be strengthened, if you possess any of the abilities listed below you gain the effects when you gain the ability again.


•    Danger Cop's Dodge: Bonus Increased by +2, and +2 more if dropping prone. •    Danger Cop Initiative: Bonus increased by +2.

AC Bonus: A Danger Cop does not gain it's Charisma modifier to armor class a second time.

Unarmed Strike: This works as the listed ability. It possesses no additional effects. If your unarmed strike already deals more damage than the listed amount it does not change.

Martial Training: This works as the listed ability. It possesses no additional effects.

Damage Reduction: The Danger Cop's Damage Reduction increases by the listed amount.

Danger Cop Bonus Feats: The Danger Cop still gains bonus feats, however only at levels, 4, 12, and 20.

Reckless Abandon: This works as the listed ability. It possesses no additional effects.

Improved Punishing Strike: This works as the listed ability. It possesses no additional effects.

Greater Punishing Strike: This works as the listed ability. It possesses no additional effects.

Police Brutality: You must select a deed you do not possess this ability for already. Otherwise, This works as the listed ability. It possesses no additional effects.

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