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Level: Eryngii 3

Spell Resistance: yes

The Eryngii dives under the ground and begins launching it’s mushroomy fists in the air in a flurry of deadly strikes For the round, the Eryngii gains an additional attack at their highest base attack bonus. The Eryngii makes a full attack that deals normal damage. If at least 2 of those attacks hit, it deals an additional 3d6 damage and it launches it’s opponent a number of feet into the air equal to the final damage result. The creature takes falling damage accordingly. A successful fortitude saving throw DC: 13+ Constitution modifier, halves the falling damage.

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