Level: Slumber Cat 5
Spell Resistance: no
You steal the fish from an army of cats and toss it to your enemies as the army demolishes them completely. As a standard action, Creatures within a 20 foot burst centered anywhere within 40 feet of the Slumber Cat must make a reflex saving throw DC: 15+Dexterity damage for 1/2 damage. Creatures trampled by these cats take 1d6 damage per level (Max 20d6) as well as normal damage. Creatures that fail the save are also knocked prone.