Level: Golem 8
Spell Resistance: Yes
Leaping into the air, you focus your energy as you land. You flex your muscles and shatter reality until the ground explodes outward, tearing your foes apart with pure, nature energy. As a standard action, creatures within a 30 foot burst centered on you must make a reflex saving throw DC: 18+Strength modifier or take normal damage as well as an additional 1d10 per level (Max 20d10). A successful save reduces the damage to 5d6. Creatures who fail their save are knocked prone and dazed for 1 round, in addition their move speed is cut in half for 3 rounds.