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Item Bills Edit

These abilities can only be passed while within the dark senate of the item you wish to gain the bonus for. Each bill can only be passed once each for each item and passing the same bill on multiple items does not stack, save for with the increased Pop and Increased Gem POP level bills.Edit

A little More HP growth: Mana: 4500    

Item grants +1 hit points per hit dice when equipped.

A little More SP growth: Mana: 3500    

Item grants 1 additional spell or technique slot a day.

A little More ATK growth: Mana: 300    

Item grants 1d4 of extra damage when equipped.

A little More DEF growth: Mana: 300    

Item grants +1 more AC when equipped. This bonus is a dodge bonus.

A little More INT growth: Mana: 300    

Item grants +1 increase to Spell or Technique Saving throw DC when equipped.

A little More RES growth: Mana: 300    

Item grants +4 spell resistance when equipped.

A little More HIT growth: Mana: 300    

Item gains a +10 feet to ranged attacks when equipped.

A little More SPD growth: Mana: 300    

Item grants +5ft to all forms of movement.

More HP growth: Mana: 6000    

Item grants +2 HP per hit dice when equipped.

More SP growth: Mana: 6000

Item grants 2 additional spell or technique slots per day.

More ATK growth: Mana: 600

Item grants 2d4 of extra damage when equipped.

More DEF growth: Mana: 600

Item grants +2 more AC when equipped. This bonus is a dodge bonus.

More INT growth: Mana: 600    

Item grants +2 increase to Spell or Technique Saving throw DCs when equipped.

More RES growth: Mana: 600    

Item grants +6 spell resistance when equipped.

More HIT growth: Mana: 600     

Item gains a +20 feet to ranged attacks when equipped.

More SPD growth: Mana: 600     

Item grants +10ft to all forms of movement.

Increase Jump Ability: Mana: 250     

Item grants a +10 to acrobatics checks when trying to jump when equipped.

Increase Attack Range: Mana: 1500     

Increases your reach by 5 ft. This can be passed to a maximum of 3 times.

Increase Critical Rate: Mana: 4000

Increases the range of critical for the weapon by -1. This is applied before abilities such as keen or improved critical.

Increase POP level: Mana: 4000

Increases the maximum enchantment bonus the item can obtain by +1. This can be selected up to 3 times for a single item.

Increase Gem POP level: Mana: 4000

Increases the enhancement bonus by +1, but only for the purpose of determining the strength of enchantments or gems (Such as defending, Evasive gems, or Guts enchanted armor). This can be selected up to 3 times for a single item.

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