Level: Nekomata 4
Spell Resistance: no
In a flurry of roundhouse kicks you knock your enemies away from you. As a full attack action, Make an attack on all adjacent enemies at your highest base attack bonus. If the attack hits you deal critical damage (Multiplier increases by 1 on an actual critical hit), and the enemy is knocked back a number of feet equal to twice the damage you dealt. Falling damage is calculated normally. A successful fortitude saving throw DC: 17+ Strength modifier is needed or the enemy is stunned for 1 round and staggered the following round.