Weapon and Armor Proficiency:
A Masked Hero begins with weapon proficiency in Crossbows/Firearms (Light), as well as light, and medium armor.
In addition to the normal skills earned by a fighter, a Masked Hero gains Martial Practice: Crossbows/Firearms (Light).
Any, However any chaotic heroes will need to switch out any abilities that cause protect from or deal damage to Chaos for Lawful versions.
Starting Evilty: Trick Move
You gain a +1 deflection bonus to your armor class for every 20 feet you travel in this round. (Max +20)
Armored Mask (Ex):
At Second level, The masked hero can wear light or medium armor without losing any of it’s monk abilities.
This replaces evasion.
Supreme armory (Ex):
The Monk learns to perform in it’s armor with an obscene grace and beauty. This ability works the same as Armor training of a Fighter. This increases at levels 4, 8, and 12.
This replaces the Flurry of Blows ability.
If Reincarnating into this class after having already been this class, or a class with similar abilities, check the following page to see what ability you'll get instead at the levels you would normally gain an already achieved class ability.