Level: Moth Man 3

Spell Resistance: yes

leaping into the air, you spin around releasing a flurry of slow moving energy pollen blasts that explode as they hit the enemy. As a standard action, You create one floating Moth Mote for every 3 levels you possess (Max 6 ay 18th level). These motes can be placed anywhere within 100 feet of you and take up a 10 by 10 area. These motes last 1 round per level, and any creature that moves within 10 feet of the mote must make a reflex saving throw DC: 13+Dexterity modifier or take normal damage as well as 1d6 sonic damage. These motes do not activate by being close to themselves and cannot move once placed.

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