Level: Mothman 5
Spell Resistance: no
Surrounding yourself with a golden energy field, you fly around your enemies in a circle. Energy builds in a golden ring you leave behind and it detonates the area below. As a full round action, move your full move speed. Your movement provokes no attacks of opportunity. Each square you touch cannot be touched again by this movement, and your move must result with you in the same position you began in. Once your move action has been completed, any enemy surrounded by squares you had touched must make a fortitude saving throw DC: 15+ Dexterity modifier or take normal damage as well as an additional 1d6 damage per level (Max 15d6). Creatures who fail this saving throw also take 1d4 damage to a single ability score, and are affected by the Mothman's poison powder ability if it possesses it.