Level: Eryngii 4
Spell Resistance: yes
Charm the enemy with a hypnotic pattern. Bobbing up and down, the Shroom moves it's head up and down repeatedly. As a standard action, Enemies within a 30 foot burst centered on the Eryngii, must succeed in a Will Saving throw DC: 14+ Constitution modifier, or be compelled to walk towards the Eryngii. The creature will take the most direct path to get to the Eryngii but can still defend himself and will not put himself in immediate danger to do so. This lasts for 1 round per level or until the Eryngii attacks the creature.