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Level: Bow/Thrown 5

Spell Resistance: no

Charging a blast of energy, you knock the energy blasts and your enemies into the air. You then take aim and fire an arrow through each of the energy blasts and your opponent making an explosive shish kabob and sending it hurtling towards the ground. You gain a single orb for every 3 levels you possess (Max 6 orbs). Make a ranged touch attack with each of these orbs against a foe, each that hits deals 1d10 damage. If at least 1/2 of the orbs hit your enemies, you get a free attack with your bow at your highest base attack bonus against every enemy struck. If it hits you deal critical damage as well as a number of damage equal to 1/2 your level.

Empower: By expending another technique per day, you can double this technique's range.

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