Shattering Strike (Ex)
At 2nd level, a Sword Master gains a +1 bonus to CMB and CMD on sunder attempts and on damage rolls made against objects. These bonuses increase by +1 for every four levels beyond 2nd. This ability replaces Bravery.
Overhand Chop (Ex)
At 3rd level, when a Sword Master makes a single attack (with the attack action or a charge) with a two-handed weapon, he adds double his Strength bonus on damage rolls.
This ability replaces Armor Training 1.
Weapon Training (Ex)
As the fighter class feature, but the bonuses only apply when wielding two-handed melee weapons.
This ability replaces Weapon Training 1, 2, 3 and 4.
At 7th level, when a Sword Master makes a full-attack with a two-handed weapon, he adds double his Strength bonus on damage rolls for all attacks after the first.
This ability replaces Armor Training 2.
At 11th level, as a standard action, a Sword Master can make a single melee attack with a two-handed weapon. If the attack hits, he may make a bull rush or trip combat maneuver against the target of his attack as a free action that does not provoke an attack of opportunity.
This ability replaces Armor Training 3.
Greater Power Attack (Ex)
At 15th level, when using Power Attack with a two-handed melee weapon, the bonus damage from Power Attack is doubled (+100%) instead of increased by half (+50%).
This ability replaces Armor Training 4.
Devastating Blow (Ex)
At 19th level, as a standard action, a Sword Master may make a single melee attack with a two-handed weapon at a –5 penalty. If the attack hits, it is treated as a critical threat. Special weapon abilities that activate only on a critical hit do not activate if this critical hit is confirmed.
This ability replaces Armor Mastery.
If Reincarnating into this class after having already been this class, or a class with similar abilities, check the following page to see what ability you'll get instead at the levels you would normally gain an already achieved class ability.