Level: Sea Angel 9
Spell Resistance: yes
Knocking your foe into the air with a Geyser of Water, You transform the Sea Angel into a cannon and fire a burst of energy from within her. This blast of energy pierces the sky, parts the clouds and tears apart several planets as it pushes your foe off into oblivion. As a standard action, make a single ranged attack against a creature within 100 feet. If the attack hits the creature must make a fortitude save DC: 19+Wisdom modifier or take 2d6 damage per level (Maximum 40d6). Creatures that fail the save are also moved 60 feet back, and take no falling damage, however the trip does leave them sickened for 1 round. Creatures that succeed in their save take 5d6+wisdom modifier in damage instead and suffer no other ill effect.