Level: Zombie 4
Spell Resistance: yes
Also known as "Zombie Twister", You Spin around at breakneck speeds, you summon black wind and fling the enemy high into the air. As a full attack action, make a single attack on every creature adjacent to you. If this attack hits you deal normal damage and 1d6 damage per level (Max 10d6). Creatures gain a Fortitude saving throw DC:14+ Strength modifier for 1/2 damage. Creatures that fail their save are thrown into the air a number of feet equal to 5x the Zombie's strength modifier and take falling damage accordingly.