Level: Zombie 8
Spell Resistance: no
Also known as Zombie Party, An army of undead leap from the ground and surround the foe, you then toss the pile into the air and slam into them, knocking them apart. As a standard action, Make an attack against a creature's grapple CMD with a +1 bonus for every 4 levels you possess. If this attack hits you deal critical damage as well as 1d6 damage per level (Max 20d6). Creatures must make a fortitude saving throw DC:18+ Strength modifier for half damage. Creatures that fail also take 1 negative level that lasts for 1 minute per level.